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Yellow Duston
Earth/Fiend/1/0/1000
This card cant be Tributed or used for Fusion, Synchro or Xyz Summons. When this card on the field is destroyed, the controller of this card selects 1 monster from the grave and returns it to the deck. There can only be 1 face-up Yellow Duston on your side of the field.
Earth/Fiend/1/0/1000
This card cant be Tributed or used for Fusion, Synchro or Xyz Summons. When this card on the field is destroyed, the controller of this card selects 1 monster from the grave and returns it to the deck. There can only be 1 face-up Yellow Duston on your side of the field.
Soaring G
Earth/Insect/3/700/700
When your opponent successfully Summons a monster you can Special Summon this card from your hand to your opponent's side of the field in face-up Defense position. When this card is face-up on the field, the controller of this card cannot Xyz summon.
Earth/Insect/3/700/700
When your opponent successfully Summons a monster you can Special Summon this card from your hand to your opponent's side of the field in face-up Defense position. When this card is face-up on the field, the controller of this card cannot Xyz summon.
The Calibrator
Light/Thunder/4/1500/1500
This card's attack is increased by the total Rank of all Xyz monsters on your opponent's side of the field x 300.
Light/Thunder/4/1500/1500
This card's attack is increased by the total Rank of all Xyz monsters on your opponent's side of the field x 300.
Small Purchase
Normal Spell
When you have at least 3 cards in your hand (except this card) and there are no Monsters among those cards, you can banish all the cards in your hand face up to activate this card. Add 1 monster from your deck to hand. During this turn, you cannot Summon a monster with the same name as the card added by this effect.
Normal Spell
When you have at least 3 cards in your hand (except this card) and there are no Monsters among those cards, you can banish all the cards in your hand face up to activate this card. Add 1 monster from your deck to hand. During this turn, you cannot Summon a monster with the same name as the card added by this effect.
Black White Wave
Quick-Play Spell
When there is a Xyz monster with Synchro monsters as its material on the field, you can activate this card. Select 1 card on the field and banish it, then draw 1 card from your deck.
Worm Temptation Trap Hole
When a monster that was Special Summoned this turn on your opponent's side of the field activates its effect, you can activate this card. Negate the effect of the Monster and destroy it.
When a monster that was Special Summoned this turn on your opponent's side of the field activates its effect, you can activate this card. Negate the effect of the Monster and destroy it.
(NOTE: WORM TEMPTATION IS A FUCKING TERRIBLE FANSLATION)
Maskameleon
Earth/Reptile/4-tuner/1600/ 1100
Must first be Special Summoned from your hand where there are no Level 5 or above Monsters on your side of the field. When this card is successfully Summoned, you can select a monster from your grave with 0 defense and special summon it in face up defense position. The effects of that monster are negated. During the turn this effect is activated, you cannot special summon any other monsters except from your Extra Deck.
Earth/Reptile/4-tuner/1600/
Must first be Special Summoned from your hand where there are no Level 5 or above Monsters on your side of the field. When this card is successfully Summoned, you can select a monster from your grave with 0 defense and special summon it in face up defense position. The effects of that monster are negated. During the turn this effect is activated, you cannot special summon any other monsters except from your Extra Deck.
Final Inquisitor
Normal Trap
Banish 1 card from your hand to activate this card. During this duel, both players cannot activate cards with the same name as the banished card.
Normal Trap
Banish 1 card from your hand to activate this card. During this duel, both players cannot activate cards with the same name as the banished card.
Pyokoko
Wind/Winged-Beast/1/300/200
Flip: Special Summon a level 5 or higher Tuner monster from your deck.
Wind/Winged-Beast/1/300/200
Flip: Special Summon a level 5 or higher Tuner monster from your deck.
Kazla - Worm Temptation Demon
Earth/Plant/4/800/2000
This card is not affected by any Normal Trap cards with "Hole" in its name. When a Normal Trap with "Hole" in its name is activated, you may select a [Worm Temptation Demon] besides [Kazra - Worm Temptation Demon] from your deck and add it to your hand or special summon it. The effect of [Kazra - Worm Temptation Demon] can only be activated once per turn.
Earth/Plant/4/800/2000
This card is not affected by any Normal Trap cards with "Hole" in its name. When a Normal Trap with "Hole" in its name is activated, you may select a [Worm Temptation Demon] besides [Kazra - Worm Temptation Demon] from your deck and add it to your hand or special summon it. The effect of [Kazra - Worm Temptation Demon] can only be activated once per turn.
Atla - Worm Temptation Demon
Earth/Insect/4/1800/1000
This card is not affected by any Normal Trap cards with "Hole" in its name. While this card is face-up on the field, you can activate "Hole" Normal Trap cards from your hand. Also, while this card is face-up on the field, the activation and the effect of normal traps you control cannot be negated.
Earth/Insect/4/1800/1000
This card is not affected by any Normal Trap cards with "Hole" in its name. While this card is face-up on the field, you can activate "Hole" Normal Trap cards from your hand. Also, while this card is face-up on the field, the activation and the effect of normal traps you control cannot be negated.
Trion - Worm Temptation Demon
Earth/Insect/4/1600/1200
This card is not affected by any Normal Trap cards with "Hole" in its name. When this card is successfully Normal Summoned, you can add a "Hole" Normal Trap card from your deck to hand. When this card is successfully Special Summoned, select a Spell/Trap card on your opponent's side of the field and destroy it.
Earth/Insect/4/1600/1200
This card is not affected by any Normal Trap cards with "Hole" in its name. When this card is successfully Normal Summoned, you can add a "Hole" Normal Trap card from your deck to hand. When this card is successfully Special Summoned, select a Spell/Trap card on your opponent's side of the field and destroy it.
Xyz Reversal
Normal Trap
Select an Xyz monster on your opponent's side of the field and an Xyz monster on your side of the field. Switch control of the selected monsters.
Normal Trap
Select an Xyz monster on your opponent's side of the field and an Xyz monster on your side of the field. Switch control of the selected monsters.
Sky Knight of Prophecy - Tout Le Monde
Light/Spellcaster/9/2900/2400
When this card is Special Summoned by a Spellcaster or by the effect of a Spellbook Spell card, you can add 2 Spellbook Spell cards from your grave to hand. During the turn you activate this effect, you cannot Special Summon any other monsters. When this card's first effects resolves, you can reveal 4 Spellbook Spell cards to activate this effect. Destroy all cards on the field except this card.
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